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Infrastructure & Tooling Engineer / Technical Artist
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Markus Pohl
Infrastructure & Tooling Engineer / Technical Artist
Wiesbaden, Germany
business@markuspohl.net
Skills
Software Development
Game Development
Programming
Python Scripting
Video Production
Video Editing
VEX
Server Administration
Software proficiency
Unity
C#
Visual Studio
Python
Photoshop
Premiere
After Effects
Houdini
Productions
Video Game
Endzone 2
Year
2024
Role
Tool Programmer / Technical Artist
Company
Gentlymad Studios
Video Game
Endzone - A World Apart
Year
2020
Role
Tool Programmer / Technical Artist and Cutter
Company
Gentlymad Studios
Experience
Infrastructure & Tooling Engineer at weltenbauer. SE GmbH
Wiesbaden, DE
December 2025 - Present
Tool Programmer / Technical Artist at Gentlymad Studios
Wiesbaden, DE
July 2019 - September 2025
Internship as 3D-Artist at m box bewegtbild GmbH
Berlin, DE
March 2018 - May 2018
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