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Markus Pohl
Markus Pohl
Infrastructure & Tooling Engineer / Technical Artist
Wiesbaden, Germany

Skills

Software DevelopmentGame DevelopmentProgrammingPython ScriptingVideo ProductionVideo EditingVEXServer Administration

Software proficiency

Unity
Unity
C#
C#
Visual Studio
Visual Studio
Python
Python
Photoshop
Photoshop
Premiere
Premiere
After Effects
After Effects
Houdini
Houdini

Productions

    • Video Game
      Endzone 2
    • Year
      2024
    • Role
      Tool Programmer / Technical Artist
    • Company
      Gentlymad Studios
    • Video Game
      Endzone - A World Apart
    • Year
      2020
    • Role
      Tool Programmer / Technical Artist and Cutter
    • Company
      Gentlymad Studios

Experience

  • Infrastructure & Tooling Engineer at weltenbauer. SE GmbH
    Wiesbaden, DE
    December 2025 - Present

  • Tool Programmer / Technical Artist at Gentlymad Studios
    Wiesbaden, DE
    July 2019 - September 2025

  • Internship as 3D-Artist at m box bewegtbild GmbH
    Berlin, DE
    March 2018 - May 2018