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Arnold Material Library for Houdini

Nearly every 3D software has the ability to store materials and build its own collection over time. Since I use Arnold for Houdini (HtoA) i miss this feature. Houdini himself of course has a possibility to store materials. But the so-called "Material Palette" does not support Arnold materials. So I decided to develop a plugin for it myself. And here it is... :D

Its basicly an Python Panel with basic features like...store, delete and restore Arnold Materials / Arnold Networks...obviously. Currently the names of the materials are taken from the Arnold network. The preview is rendered with a configurable render setup, which is available as a digital asset and will be temporary load in the current scene.

The project is still work in progress and will be extended by features like...rename, sort and group materials...drag'n'drop for a better workflow...and alot of "error catching".