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Asset Library

This tool streamlines the 3D asset pipeline for our game, Endzone 2, by integrating directly with applications like Blender and 3ds Max.
It enables our artists to easily store and share assets in a centralized repository, enhancing collaboration among the artists themselves.
Once assets are stored, they are automatically imported into Unity, ensuring a seamless workflow and maintaining asset integrity from creation to deployment in Endzone 2.

The Plugins inside Blender and 3dsMax

The Plugins inside Blender and 3dsMax